The people of Ukraine continue to defend their Independence against the armed forces of Russian Federation.
They started to bomb our cities without warning, their soldiers intruded from north, east, and south. None of Ukraine's citizens wanted war, few were ready for it, but we will stand for our freedom to the last.
We are eternally grateful to our fans, friends and colleagues who’ve already joined the common cause of stopping Russian aggression.
We are happy to be a part of such a united community.
But yet the war is not over, and the enemy is not stopping. Right now our families and friends are either trying to find shelter from bombings or are actively assisting those who has already suffered from the occupants.
We need all the help we can get.
UNITED24
A charitable fundraising platform launched by the President of Ukraine.
Through pain, death, war, fear and inhuman cruelty, Ukraine will persevere.
As it always does!
What you will be working on:
• GSC Game World projects.
Tasks:
• Working primarily with first-person animations;
• Creating keyframe animations.
What kind of professional are we looking for?
• More than 2 years of work experience in a similar position;
• Proficiency in Maya;
• Knowledge of the 12 principles of animation;
• Experience with motion capture;
• Understanding of human anatomy.
Work format:
• Office-based position in Prague;
• Office-based position in Kyiv.
Hiring steps:
• Test assignment;
• Interview.
Feel free to contact us:
[email protected]
Or just simply get in touch via LinkedIn:
https://www.linkedin.com/in/maryna-hlushko/
What you will be working on:
• GSC Game World projects.
Job Description:
• Our animation team is seeking an experienced and talented TD Rigger to create and maintain rigs for characters and objects;
• You will be responsible for producing high-quality rigs and developing tools for the animation pipeline.
Required Qualifications:
• Previous experience as a TD Rigger;
• Strong understanding of rigging and animation principles;
• Proficiency in Autodesk Maya and its associated tools;
• Skinning experience;
• Scripting skills in Python and MEL for Maya.
Personal Qualities:
• Creative thinking and the ability to generate new ideas and improvements in rigging and animation;
• Strong communication skills and the ability to collaborate effectively within a team.
Preferred Qualifications:
• Experience with the Unreal Engine 5 game engine and familiarity with its features and requirements.
Work format:
• Office in Prague;
• Office in Kyiv.
Hiring steps:
• Test assignment;
• Interview.
Feel free to contact us:
[email protected]
Or just simply get in touch via LinkedIn:
https://www.linkedin.com/in/maryna-hlushko/
What you will be working on:
• GSC Game World projects.
Required Qualifications:
• 3+ years of commercial work experience;
• Experience in game development for consoles;
• Advanced programming skills in C++;
• Advanced English proficiency;
• Excellent knowledge of mathematics;
• Experience with Unreal Engine;
• Experience in multi-platform development;
• Understanding of Software Development Life Cycle (SDLC).
Personal Qualities:
• Excellent problem-solving skills;
• Enthusiastic gamer with a deep interest in geek culture;
• Respectful towards colleagues and people in general;
• Willingness to quickly learn new concepts;
• Inner desire to participate in innovative projects.
Work format:
• Office-based position in Prague;
• Office in Kyiv;
• Remote work.
Hiring steps:
• Test assignment (Optional);
• Interview.
Feel free to contact us:
[email protected]
Or just simply get in touch via LinkedIn:
https://www.linkedin.com/in/uladzimir-piatrou/
What you will be working on:
• GSC Game World projects.
What kind of professional are we looking for?
• 3+ years of experience and portfolio/showreel;
• Strong understanding of PBR principles and content editors;
• Knowledge of Blueprint / C++ / HLSL;
• Solid understanding of vector algebra;
• Experience in UE or other game engines;
• Familiarity with the Unreal Engine 5 art pipeline;
• Proficiency in 3D packages and related software for the art pipeline;
• Understanding of real-time rendering principles and optimization.
Would be a plus:
• Understanding of pipeline processes;
• Experience in Houdini.
Work format:
• Office in Prague;
• Office in Kyiv.
• Remote.
Hiring steps:
• Test assignment;
• Interview.
Feel free to contact us:
[email protected]
Or just simply get in touch via LinkedIn:
https://www.linkedin.com/in/oleksandra-volovenko/
What you will be working on:
• GSC Game World projects.
Requirements:
• More than 2 years of experience in creating VFX effects in Game Development, including a range of realistic and abstract, high-quality real-time effects;
• Good understanding and knowledge of: Houdini, Maya, 3DSMax, Substance, Photoshop, Embergen, Blender, etc;
• Experience in developing special effects in UE4/5.
Tasks:
• Development and creation of VFX effects;
• Optimization according to requirements;
• Integration into UE5;
• Collaboration with other team members.
Additional qualifications (a plus):
• Experience with UE4/5 Niagara;
• Any additional experience in developing AAA action games.
Work format:
• Office-based position in Prague;
• Office-based position in Kyiv.
• Remote work.
Hiring steps:
• Test assignment;
• Interview.
Feel free to contact us:
[email protected]
Or just simply get in touch via LinkedIn:
https://www.linkedin.com/in/oleksandra-volovenko/
Copyright © 1995-2023, GSC Game World Global LTD. All rights reserved.
SSL Security by SSLs.com